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layoutcursor.hh
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1 /* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */
2 /*
3  * Main authors:
4  * Guido Tack <tack@gecode.org>
5  *
6  * Copyright:
7  * Guido Tack, 2006
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9  * Last modified:
10  * $Date: 2010-08-11 12:41:24 +0200 (Wed, 11 Aug 2010) $ by $Author: tack $
11  * $Revision: 11340 $
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37 
38 #ifndef GECODE_GIST_LAYOUTCURSOR_HH
39 #define GECODE_GIST_LAYOUTCURSOR_HH
40 
43 
44 namespace Gecode { namespace Gist {
45 
46 
48  class LayoutCursor : public NodeCursor<VisualNode> {
49  public:
51  LayoutCursor(VisualNode* theNode,
53 
55 
56  bool mayMoveDownwards(void);
59  void processCurrentNode(void);
61  };
62 
63 }}
64 
66 
67 #endif
68 
69 // STATISTICS: gist-any
A cursor that computes a tree layout for VisualNodes.
Definition: layoutcursor.hh:48
Node allocator.
Definition: node.hh:52
bool mayMoveDownwards(void)
Test if the cursor may move to the first child node.
const VisualNode::NodeAllocator & na
The node allocator.
Definition: nodecursor.hh:57
void processCurrentNode(void)
Compute layout for current node.
A cursor that can be run over a tree.
Definition: nodecursor.hh:47
Node class that supports visual layout
Definition: visualnode.hh:129
LayoutCursor(VisualNode *theNode, const VisualNode::NodeAllocator &na)
Constructor.
Gecode toplevel namespace