A cursor that marks all nodes in the tree as not hidden. More...
#include <nodecursor.hh>
Public Member Functions | |
UnhideAllCursor (VisualNode *theNode, const VisualNode::NodeAllocator &na) | |
Constructor. More... | |
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VisualNode * | node (void) |
Return current node. More... | |
NodeCursor (VisualNode *theNode, const typename VisualNode::NodeAllocator &na) | |
Construct cursor, initially set to theNode. More... | |
unsigned int | alternative (void) |
Return current alternative. More... | |
void | alternative (unsigned int a) |
Set current alternative. More... | |
bool | mayMoveUpwards (void) |
Test if the cursor may move to the parent node. More... | |
void | moveUpwards (void) |
Move cursor to the parent node. More... | |
bool | mayMoveDownwards (void) |
Test if cursor may move to the first child node. More... | |
void | moveDownwards (void) |
Move cursor to the first child node. More... | |
bool | mayMoveSidewards (void) |
Test if cursor may move to the first sibling. More... | |
void | moveSidewards (void) |
Move cursor to the first sibling. More... | |
Cursor interface | |
void | processCurrentNode (void) |
Process node. More... | |
Additional Inherited Members | |
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void | node (VisualNode *n) |
Set current node to n. More... | |
VisualNode * | startNode (void) |
Return start node. More... | |
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const VisualNode::NodeAllocator & | na |
The node allocator. More... | |
A cursor that marks all nodes in the tree as not hidden.
Definition at line 108 of file nodecursor.hh.
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inline |
Constructor.
Definition at line 146 of file nodecursor.hpp.
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inline |
Process node.
Definition at line 151 of file nodecursor.hpp.