00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2012 Torus Knot Software Ltd 00008 00009 Permission is hereby granted, free of charge, to any person obtaining a copy 00010 of this software and associated documentation files (the "Software"), to deal 00011 in the Software without restriction, including without limitation the rights 00012 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 00013 copies of the Software, and to permit persons to whom the Software is 00014 furnished to do so, subject to the following conditions: 00015 00016 The above copyright notice and this permission notice shall be included in 00017 all copies or substantial portions of the Software. 00018 00019 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 00020 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 00021 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 00022 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 00023 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 00024 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 00025 THE SOFTWARE. 00026 ----------------------------------------------------------------------------- 00027 */ 00028 00029 #ifndef __GLSLGpuProgram_H__ 00030 #define __GLSLGpuProgram_H__ 00031 00032 // Precompiler options 00033 #include "OgreGLSLExtSupport.h" 00034 #include "OgreGLGpuProgram.h" 00035 00036 00037 namespace Ogre { 00038 00048 class _OgreGLExport GLSLGpuProgram : public GLGpuProgram 00049 { 00050 private: 00052 GLSLProgram* mGLSLProgram; 00053 00055 static GLuint mVertexShaderCount; 00057 static GLuint mFragmentShaderCount; 00059 static GLuint mGeometryShaderCount; 00060 00061 public: 00062 GLSLGpuProgram(GLSLProgram* parent); 00063 ~GLSLGpuProgram(); 00064 00065 00067 void bindProgram(void); 00069 void unbindProgram(void); 00071 void bindProgramParameters(GpuProgramParametersSharedPtr params, uint16 mask); 00073 void bindProgramPassIterationParameters(GpuProgramParametersSharedPtr params); 00074 00076 GLuint getProgramID(void) const 00077 { return mProgramID; } 00078 00080 GLSLProgram* getGLSLProgram(void) const { return mGLSLProgram; } 00081 00083 GLuint getAttributeIndex(VertexElementSemantic semantic, uint index); 00084 00086 bool isAttributeValid(VertexElementSemantic semantic, uint index); 00087 00088 00089 protected: 00091 void loadFromSource(void); 00093 void unloadImpl(void); 00095 void loadImpl(void); 00096 00097 00098 }; 00099 00100 00101 } 00102 00103 00104 #endif // __GLSLGpuProgram_H__
Copyright © 2012 Torus Knot Software Ltd
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Last modified Sun Sep 2 2012 07:27:21