OpenSceneGraph
3.0.1
|
Convenient typedef used in definition of ViewData struct and methods.
Reimplemented from osgShadow::StandardShadowMap.
Reimplemented in osgShadow::LightSpacePerspectiveShadowMapVB, osgShadow::LightSpacePerspectiveShadowMapCB, osgShadow::LightSpacePerspectiveShadowMapDB, osgShadow::MinimalDrawBoundsShadowMap, osgShadow::MinimalCullBoundsShadowMap, osgShadow::ProjectionShadowMap< MinimalDrawBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm >, osgShadow::ProjectionShadowMap< MinimalCullBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm >, and osgShadow::ProjectionShadowMap< MinimalShadowMap, LightSpacePerspectiveShadowMapAlgorithm >.
Convenient typedef used in definition of ViewData struct and methods.
Reimplemented from osgShadow::StandardShadowMap.
Reimplemented in osgShadow::ProjectionShadowMap< MinimalDrawBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm >, osgShadow::ProjectionShadowMap< MinimalCullBoundsShadowMap, LightSpacePerspectiveShadowMapAlgorithm >, osgShadow::ProjectionShadowMap< MinimalShadowMap, LightSpacePerspectiveShadowMapAlgorithm >, osgShadow::MinimalDrawBoundsShadowMap, and osgShadow::MinimalCullBoundsShadowMap.
Classic OSG constructor.
osgShadow::MinimalShadowMap::MinimalShadowMap | ( | const MinimalShadowMap & | msm, |
const osg::CopyOp & | copyop = osg::CopyOp::SHALLOW_COPY |
||
) |
Classic OSG cloning constructor.
virtual osgShadow::MinimalShadowMap::~MinimalShadowMap | ( | void | ) | [protected, virtual] |
Classic protected OSG destructor.
float osgShadow::MinimalShadowMap::getMaxFarPlane | ( | ) | const [inline] |
float osgShadow::MinimalShadowMap::getMinLightMargin | ( | ) | const [inline] |
const osg::Matrix& osgShadow::MinimalShadowMap::getModellingSpaceToWorldTransform | ( | void | ) | const [inline] |
ShadowReceivingCoarseBoundAccuracy osgShadow::MinimalShadowMap::getShadowReceivingCoarseBoundAccuracy | ( | ) | const [inline] |
osgShadow::MinimalShadowMap::META_Object | ( | osgShadow | , |
MinimalShadowMap | |||
) |
Declaration of standard OSG object methods.
void osgShadow::MinimalShadowMap::setMaxFarPlane | ( | float | maxFarPlane | ) | [inline] |
void osgShadow::MinimalShadowMap::setMinLightMargin | ( | float | minLightMargin | ) | [inline] |
void osgShadow::MinimalShadowMap::setModellingSpaceToWorldTransform | ( | const osg::Matrix & | modellingSpaceToWorld | ) | [inline] |
void osgShadow::MinimalShadowMap::setShadowReceivingCoarseBoundAccuracy | ( | ShadowReceivingCoarseBoundAccuracy | accuracy | ) | [inline] |
float osgShadow::MinimalShadowMap::_maxFarPlane [protected] |
float osgShadow::MinimalShadowMap::_minLightMargin [protected] |
ShadowReceivingCoarseBoundAccuracy osgShadow::MinimalShadowMap::_shadowReceivingCoarseBoundAccuracy [protected] |
![]() | Generated at Fri Apr 27 2012 20:51:43 for the OpenSceneGraph by doxygen 1.8.0. |