camera | lux::RenderThread | |
n | lux::RenderThread | |
render(RenderThread *r) | lux::RenderThread | [static] |
RenderThread(int _n, int _signal, SurfaceIntegrator *_Si, VolumeIntegrator *_Vi, Sampler *_Splr, Camera *_Cam, Scene *_Scn) | lux::RenderThread | [inline] |
sample | lux::RenderThread | |
sampler | lux::RenderThread | |
scene | lux::RenderThread | |
SIG_EXIT | lux::RenderThread | [static] |
SIG_PAUSE | lux::RenderThread | [static] |
SIG_RUN | lux::RenderThread | [static] |
signal | lux::RenderThread | |
stat_blackSamples | lux::RenderThread | |
stat_Samples | lux::RenderThread | |
surfaceIntegrator | lux::RenderThread | |
thread | lux::RenderThread | |
volumeIntegrator | lux::RenderThread | |
~RenderThread() | lux::RenderThread | [inline] |